Games
Street Runner
An auto-runner casual game where you must avoid obstacles while running from the police.
Street Runner was a student lead project that was designed, developed, and completed by a team of three developers over the course of three weeks. Lead Artist, Level Designer |
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Staircase to Skeleton
A fantasy FPS where you must battle your way through a variety of skeletons to save the world.
Staircase to Skeleton was a student lead project that was designed, developed, and completed by a team of three developers over the course of three weeks. Project Lead, Level Designer |
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Animations & Rigging
Contact Me
I am a 3D Generalist & Prop Artist that creates industry-quality 3D models, environments, and animations. When modeling, I utilize both hard surface modeling, and hi-poly sculpting & re-topology, techniques to create a variety of clean quad-based models that are low-poly and optimal for real-time platforms. For texturing, I utilize a procedural smart-material based work flow to create realistic textures. I am also able to utilize my skills to skin & rig characters, and to create detailed environments and animations.
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